![]() Instead I would strongly recommend the Interpolation/Quilez.glslp and disable the Bilinear filtering & RGA scaling.Ĭheck that Default CPU governor is set to Performance. You can also just try using Duckstation instead of ePSXe.0 - ePSXe 2. ![]() ![]() Make sure Rewind is disabled and don't use any heavy Shader set. Main Menu > Game Settings > Per System Advanced Config > Playstation > Emulator The reason why I don't use PCSX Rearmed is because of less accuracy, this core should be avoided unless current handheld is really struggling with performance. Most modern GPUs are capable of this form of anti-aliasing, but it greatly taxes. Initial implementations of full-scene anti-aliasing ( FSAA) worked conceptually by simply rendering a scene at a higher resolution, and then downsampling to a lower-resolution output. These settings are based on Unofficial OS by Jelos but should work well for ArkOS. The term generally refers to a special case of supersampling.
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